﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Web;

namespace CurlingServer
{
    public class GameRequest
    {
        public PlayerProfile Player1 { get; set; }
        public PlayerProfile Player2 { get; set; }
        public DateTime TimeStamp { get; set; }
        public bool IsOpponentNotificated { get; set; }
        public bool? IsAccepted { get; set; }
    }
}